Would probably be good if the directional audio was improved and you didn't get murdered by a knife wielding midget that appears out of nowhere, every game
The levels are very basic, blocky and bland. But there's a very good foundation for an extraction shooter game in here. The UI is great and the gunplay is solid. Very promising!
Shitty claude generated slop tarkov wannabe. UI is dogshit and hard to read. Gameplay is unfun. I'm fighting the game more than I'm fighting the enemies inside of it. This is the type of shit that makes s&box so painful to use. Shitty games made by people who don't know what makes a game fun.
It's good, but it's flat. There isn't much too it, and you'll be finding the same 3 worthless loot item 99% of raids. Traders take a long time to reset and don't really have many items.
You've taken the randomized loot part of the game, and stuck it in other areas, like trader inventory and what raid you'll get. It's a RNG simulator.
Game seems pretty solid for how early along it is. The AI as many have noted is a bit too spastic at noticing you, and are quite a bit too lethal. Would like there to be a way to choose which map you play for a lower reward, with the lottery that happens for rolling a map being an alternative like +25% loot modifier for a specific map instead. I'd like to see actual bullet impact damage reduced for the generic scavs, and more of an emphasis put towards healing wounds.
The devs are absolutely cooking with this one. I really hope they keep the updates rolling.
EDIT: How can you drink without having any items to use for that? When I die, the thirst does not reset too. I'm forever blind now.
Alot of done was poured into this game, very tarkov'ish, I nominated the game and hope it will get future updates and constant player flow.
I finished chapter 1, 20 raids for the rewards and fought two bosses, lol. 10/10 s&box game.
I did not even get to playing the game. Took about 10 minutes to download the game, just to be put into a lobby where I waited a while trying
to download a "raid" map, before just giving up and quitting.
Digging it, but you gotta calm down some of the bot/AI behaviour reacting instantily to a sneak ambush. Some enemies have no idea you're there, and have instant reaction speed along with tight accuracy. Feels a little unfair to get two tapped while advancing on a scav who hasn't seen you yet.