Description
The `GameObjectControlWidget` class is part of the Editor namespace and extends the `ControlWidget` class. It is designed to provide a user interface widget for controlling game objects within the editor environment. This class is marked with the `CustomEditorAttribute` for `GameObject`, indicating its specialized role in editing game objects.
Members
Instance Members
Member Name | Summary |
OnDragHover |
Handles the event when a drag operation hovers over the widget. This method is virtual and can be overridden to provide custom behavior. |
OnDragDrop |
Handles the event when a drag operation is dropped onto the widget. This method is virtual and can be overridden to provide custom behavior. |
SupportsMultiEdit |
Indicates whether the widget supports multi-editing of game objects. This property is virtual and can be overridden. |