The RotateTool class in the Editor.MeshEditor
namespace is designed to rotate selected mesh elements within the editor. It provides functionality to toggle snap to grid using the Ctrl key and to extrude selection using the Shift key.
The RotateTool class in the Editor.MeshEditor
namespace is designed to rotate selected mesh elements within the editor. It provides functionality to toggle snap to grid using the Ctrl key and to extrude selection using the Shift key.
Member Name | Summary |
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ActivateSubTool | Activates the sub-tool for rotation. This method is associated with the shortcut e in the Editor.SceneViewportWidget . |
Member Name | Summary |
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OnUpdate | Updates the state of the RotateTool. This method is called during the update cycle. |