The RotationEditorTool class is part of the Editor namespace and is used to rotate selected GameObjects within the editor environment. It provides functionality to toggle snap to grid using the Ctrl key.
The RotationEditorTool class is part of the Editor namespace and is used to rotate selected GameObjects within the editor environment. It provides functionality to toggle snap to grid using the Ctrl key.
Member Name | Summary |
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ActivateSubTool | Activates the rotation sub-tool. This method is associated with a shortcut key. |
Member Name | Summary |
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OnUpdate | Updates the rotation tool state. This method is called during the editor's update cycle. |