Description
The IsGameSession
property of the SceneEditorSession
class indicates whether the current session is a running game session. It returns a boolean value, where true
signifies that the session is indeed a game session, and false
indicates otherwise.
Usage
Use the IsGameSession
property to determine if the current SceneEditorSession
is being used to run a game. This can be particularly useful when you need to differentiate between editing sessions and game sessions, allowing you to conditionally execute code based on the session type.
Example
// Example of using IsGameSession property
Editor.SceneEditorSession session = Editor.SceneEditorSession.Active;
if (session.IsGameSession)
{
// Code to execute if the session is a game session
// For example, disable certain editor features
}
else
{
// Code to execute if the session is not a game session
// For example, enable editing tools
}