The SceneRenderingWidget class is part of the Editor namespace and is used to render a scene to a native widget. This class replaces the NativeRenderingWidget and provides functionality to interact with the scene rendering process.
The SceneRenderingWidget class is part of the Editor namespace and is used to render a scene to a native widget. This class replaces the NativeRenderingWidget and provides functionality to interact with the scene rendering process.
Member Name | Summary |
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Scene | The active scene that we're rendering. |
Camera | The camera to render from. We will fallback to Scene.Camera if this is null. |
GizmoInstance | Instance of the Gizmo used in the scene. |
CursorRay | Return a ray for the current cursor position. |
PreFrame | Prepares the frame before rendering. |
GetRay | Returns a ray from a given local position. |