The SceneRenderingWidget class is part of the Editor
namespace and extends the Editor.Frame
class. It is designed to render a scene to a native widget, effectively replacing the NativeRenderingWidget
.
The SceneRenderingWidget class is part of the Editor
namespace and extends the Editor.Frame
class. It is designed to render a scene to a native widget, effectively replacing the NativeRenderingWidget
.
Member Name | Summary |
---|---|
PreFrame | Prepares the frame before rendering. This method is virtual and can be overridden in derived classes. |
GetRay | Returns a Ray from a given local position in the widget. |
Scene | The active scene that is being rendered. |
Camera | The camera used for rendering. Defaults to Scene.Camera if not set. |
GizmoInstance | Represents the current gizmo instance in the scene. |
CursorRay | Returns a Ray for the current cursor position. |