The BaseBrushTool class is an abstract class within the Editor.TerrainEditor
namespace. It serves as a foundational tool for handling common logic that can be reused across different brush modes in terrain editing.
The BaseBrushTool class is an abstract class within the Editor.TerrainEditor
namespace. It serves as a foundational tool for handling common logic that can be reused across different brush modes in terrain editing.
Member Name | Summary |
---|---|
GetHitPosition | Determines the hit position on the terrain. This method is virtual and can be overridden in derived classes. |
OnUpdate | Called every frame to update the tool's state. This method is virtual and can be overridden in derived classes. |