The Trace struct in the Editor
namespace is designed for tracing operations within the editor tools. It should not be confused with Sandbox.SceneTrace.
The Trace struct in the Editor
namespace is designed for tracing operations within the editor tools. It should not be confused with Sandbox.SceneTrace.
Member Name | Summary |
---|---|
Ray | Performs a ray trace from one point to another. |
Member Name | Summary |
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MeshesOnly | Only trace against hammer mesh geometry (CMapMesh nodes). |
SkipToolsMaterials | Don't hit tools materials (materials with the tools.toolsmaterial attribute). |
Run | Executes the trace operation within the specified world. |