The Trace struct in the Editor
namespace is used for tracing operations within the editor tools. It is distinct from the Sandbox.SceneTrace
and is specifically designed for use with editor-related tasks.
The Trace struct in the Editor
namespace is used for tracing operations within the editor tools. It is distinct from the Sandbox.SceneTrace
and is specifically designed for use with editor-related tasks.
Member Name | Summary |
---|---|
Ray | Performs a ray trace from one point to another. |
Member Name | Summary |
---|---|
MeshesOnly | Only trace against hammer mesh geometry (CMapMesh nodes). |
SkipToolsMaterials | Don't hit tools materials (materials with the tools.toolsmaterial attribute). |
Run | Executes the trace operation within the specified world. |