The AnimGraphDirectPlayback class is used for interacting with a Direct Playback Animation Node. It allows code to command the node to play a specified sequence.
The AnimGraphDirectPlayback class is used for interacting with a Direct Playback Animation Node. It allows code to command the node to play a specified sequence.
Member Name | Summary |
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Play | Plays the specified animation sequence by name. |
Play | Plays the specified animation sequence by name, with additional parameters for target position, heading, and interpolation time. |
Cancel | Stop playing the override sequence. |
Member Name | Summary |
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StartTime | Set the time at which the currently playing sequence should have had a cycle of zero. This will adjust the current cycle of the sequence to match. |
TimeNormalized | Get the cycle of the currently playing sequence. Will return 0 if no sequence is playing. |
Duration | The duration of the currently playing sequence (seconds). |
Time | The elapsed time of the currently playing animation sequence (seconds). |
Name | Returns the currently playing sequence. |
AnimationCount | Get the number of animations that can be used. Obsolete: Use Sequences |
Animations | Get the list of animations that can be used. Obsolete: Use Sequences |
Sequences | Get the list of sequences that can be used. |