Description
The Accelerate
method is part of the CharacterController
class in the Sandbox framework. This method is used to add acceleration to the current velocity of the character. The acceleration is applied in the direction specified by the vector
parameter. The method automatically handles the scaling by the time delta, so you do not need to manually adjust for frame time.
Usage
To use the Accelerate
method, you need to have an instance of the CharacterController
class. You can then call the method with a Vector3
parameter that represents the direction and magnitude of the acceleration you want to apply.
Example
// Assuming 'characterController' is an instance of CharacterController
Vector3 accelerationVector = new Vector3(1.0f, 0.0f, 0.0f);
characterController.Accelerate(accelerationVector);