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Properties
Friction
IsDynamic
IsTrigger
KeyframeBody
OnObjectTriggerEnter
OnObjectTriggerExit
OnTriggerEnter
OnTriggerExit
Rigidbody
Static
Surface
SurfaceVelocity
Touching
Methods
FindClosestPoint
GetVelocityAtPoint
OnPhysicsChanged
Collider
.IsDynamic
bool
IsDynamic
{
get
;
set
;
}
Description
Return true if this collider is using dynamic physics. Returns false if this is a keyframe body, or a static physics body.
Return
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