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Collider
.Touching
IEnumerable
<
Collider
>
Touching
{
get
;
set
;
}
Description
If we're a trigger, this will list all of the colliders that are touching us. If we're not a trigger, this will list all of the triggers that we are touching.
Return
User Comments
Properties
Friction
IsTrigger
KeyframeBody
OnTriggerEnter
OnTriggerExit
Rigidbody
Static
Surface
SurfaceVelocity
Touching
Methods
FindClosestPoint
GetVelocityAtPoint
OnPhysicsChanged