Description
The ActiveScene
property of the Game
class provides access to the currently active Scene
in the game. This property is static and can be accessed without instantiating the Game
class. It is useful for retrieving information about the current scene, such as its components, objects, and overall state.
Usage
To access the active scene in your game, use the Game.ActiveScene
property. This will return a Scene
object representing the current scene.
Example
// Access the active scene
Scene currentScene = Game.ActiveScene;
// Example: Iterate through all game objects in the active scene
foreach (GameObject obj in currentScene.GameObjects)
{
// Perform operations on each game object
Console.WriteLine(obj.Name);
}