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Properties
Attributes
FirstTexture
Flags
Name
ShaderName
Methods
CreateCopy
GetTexture
Set
Static Methods
Create
FromShader
Load
LoadAsync
Material
.Flags
Sandbox.Material/FlagsAccessor
Flags
{
get
;
set
;
}
Description
Access flags on this material, which usually hint about the contents. These are generally added by the shader procedurally - but developers can add these in material editor too.
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