Description
The GetTexture
method retrieves a texture associated with a material by its name. This method is useful for accessing specific textures that are part of a material's configuration, allowing for dynamic texture management and manipulation within the material's context.
Usage
To use the GetTexture
method, you need to have an instance of the Material
class. Call the method with the name of the texture you want to retrieve as a string parameter. The method will return the corresponding Texture
object if it exists.
Example
// Assume 'material' is an instance of Sandbox.Material
string textureName = "AlbedoTexture";
Texture texture = material.GetTexture(textureName);
if (texture != null)
{
// Use the texture for rendering or other operations
}