Description
The BakeLighting
property of the ModelPropData
class determines whether lighting should be baked into the model when it is used as a static prop. This property is a boolean value, where true
indicates that lighting will be baked by default, and false
means it will not.
Usage
To use the BakeLighting
property, you can access it directly from an instance of the ModelPropData
class. This property is particularly useful when you want to control the lighting behavior of static props in your scene.
Example usage:
ModelPropData modelData = new ModelPropData();
modelData.BakeLighting = true; // Enable lighting bake for static prop
Example
ModelPropData modelData = new ModelPropData();
modelData.BakeLighting = true; // Enable lighting bake for static prop