enum NetworkMode : System.Enum

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Description

The NetworkMode enumeration specifies how a GameObject should be networked within the s&box environment. This enum provides different modes to control the networking behavior of game objects, allowing developers to choose the appropriate level of networking based on their needs.

Members

Fields

Member Name Summary
Never Never network this GameObject.
Object Network this GameObject as a single network object. Objects networked in this way can have an owner, and synchronized properties with SyncAttribute.
Snapshot Network this GameObject to other clients as part of the Scene snapshot.