enum NetworkMode : System.Enum

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Description

The NetworkMode enum in the Sandbox namespace specifies how a GameObject should be networked. This enum provides different modes to control the networking behavior of game objects within the s&box environment.

Members

Fields

Member NameSummary
NeverNever network this GameObject.
ObjectNetwork this GameObject as a single network object. Objects networked in this way can have an owner, and synchronized properties with SyncAttribute.
SnapshotNetwork this GameObject to other clients as part of the Scene snapshot.