The NetworkMode enum in the Sandbox
namespace specifies how a GameObject should be networked. This enum provides different modes to control the networking behavior of game objects within the s&box environment.
The NetworkMode enum in the Sandbox
namespace specifies how a GameObject should be networked. This enum provides different modes to control the networking behavior of game objects within the s&box environment.
Member Name | Summary |
---|---|
Never | Never network this GameObject. |
Object | Network this GameObject as a single network object. Objects networked in this way can have an owner, and synchronized properties with SyncAttribute. |
Snapshot | Network this GameObject to other clients as part of the Scene snapshot. |