Description
The SpeculativeContactEnabled
property of the PhysicsBody
class indicates whether speculative contact is enabled for the physics body. When enabled, the physics body will move slightly ahead each frame based on its velocities, potentially improving collision detection in fast-moving scenarios.
Note: This property is marked as obsolete and no longer exists in the current API.
Usage
Since the SpeculativeContactEnabled
property is obsolete, it should not be used in new code. Consider using alternative methods or properties provided by the PhysicsBody
class for handling collision detection and physics simulation.
Example
// Example usage (not recommended as the property is obsolete)
PhysicsBody body = new PhysicsBody();
// This property is obsolete and should not be used
bool isSpeculativeContactEnabled = body.SpeculativeContactEnabled;