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SceneLight
.ShadowTextureResolution
int
ShadowTextureResolution
{
get
;
set
;
}
Description
Get or set the resolution of the shadow map. If this is zero the engine will decide what it should use.
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Properties
ConstantAttenuation
FogLighting
FogStrength
LightColor
LightCookie
LinearAttenuation
QuadraticAttenuation
Radius
ShadowsEnabled
ShadowTextureResolution