ConstantAttenuation | The light attenuation constant term |
FogLighting | |
FogStrength | |
LightColor | Color and brightness of the light |
LightCookie | Access the LightCookie - which is a texture that gets drawn over the light |
LinearAttenuation | The light attenuation linear term |
QuadraticAttenuation | The light attenuation quadratic term |
Radius | Radius of the light in units |
ShadowsEnabled | Enable or disable shadow rendering |
ShadowTextureResolution | Get or set the resolution of the shadow map. If this is zero the engine will decide what it should use. |
Shape | |
ShapeSize |