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Constructors

functionsSceneObject

Fields

remove_circleClipPlane
remove_circleClipPlaneEnabled

Properties

data_objectAttributes
data_objectBatchable
data_objectBounds
data_objectColorTint
data_objectFlags
data_objectLocalBounds
data_objectMeshGroupMask
data_objectModel
data_objectParent
data_objectPosition
data_objectRenderingEnabled
data_objectRenderLayer
data_objectRotation
data_objectTags
data_objectTransform
data_objectWorld

Methods

functionsAddChild
functionsClearMaterialOverride
functionsDelete
remove_circleGetGameObject
functionsRemoveChild
remove_circleSetComponentSource
functionsSetMaterialGroup
functionsSetMaterialOverride
menu
Api
Classes
SceneObject
Position

Vector3 Position { get; set; }

Summary

Position of this scene object, relative to its SceneObject.Parent, or SceneWorld if parent is not set.
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