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Constructors

functionsSceneObject

Fields

remove_circleClipPlaneremove_circleClipPlaneEnabled

Properties

data_objectAttributesdata_objectBatchabledata_objectBoundsdata_objectColorTintdata_objectFlagsdata_objectLocalBoundsdata_objectMeshGroupMaskdata_objectModeldata_objectParentdata_objectPositiondata_objectRenderingEnableddata_objectRenderLayerdata_objectRotationdata_objectTagsdata_objectTransformdata_objectWorld

Methods

functionsAddChildfunctionsClearMaterialOverridefunctionsDeleteremove_circleGetGameObjectfunctionsRemoveChildremove_circleSetComponentSourcefunctionsSetMaterialGroupfunctionsSetMaterialOverride
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Api
Classes
SceneObject
Position

Vector3 Position { get; set; }

Summary

Position of this scene object, relative to its SceneObject.Parent, or SceneWorld if parent is not set.
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