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SkinnedModelRenderer
.OnGenericEvent
System.Action
<
Sandbox.SceneModel/GenericEvent
>
OnGenericEvent
{
get
;
set
;
}
Description
Called when a generic animation event happens
Return
User Comments
Properties
AnimationGraph
BoneMergeTarget
CreateBoneObjects
Morphs
OnAnimTagEvent
OnFootstepEvent
OnGenericEvent
OnSoundEvent
Parameters
RootMotion
SceneModel
ShouldShowMorphsEditor
ShouldShowParametersEditor
UseAnimGraph
Methods
ClearIk
ClearParameters
ClearPhysicsBones
GetAttachment
GetBoneObject
GetBoneTransforms
GetBoneVelocities
GetBool
GetFloat
GetInt
GetRotation
GetVector
PostAnimationUpdate
Set
SetBoneTransform
SetIk
SetLookDirection
TryGetBoneTransform
TryGetBoneTransformAnimation
TryGetBoneTransformLocal