s&
newspaper
About
info
About s&box
newspaper
Latest News
published_with_changes
Changes
map
Roadmap
monitoring
Metrics
games
Games
sports_esports
Browse Games
rocket
Discover Games
business_center
Workshop
sports_esports
Games
landscape
Maps
chair
Models
texture
Materials
apparel
Clothing
construction
More..
forum
Forum
docs
Docs
docs
Documentation
dashboard
Api Reference
input
Log in with Steam
chevron_left
Change Language
简体中文
English
Русский
Español
Português-Brasil
Deutsch
日本語
Français
Polski
Türkçe
한국어
Pirate
Italiano
ไทย
繁體中文
Українська
Čeština
Nederlands
Magyar
Dansk
Suomi
Svenska
Norsk
Ελληνικά
Română
Български
Tiếng Việt
Bahasa Indonesia
Español-Latinoamérica
العربية
chevron_left
Classes
struct
TextureCubeBuilder
search
Constructors
functions
TextureCubeBuilder
Methods
functions
AsRenderTarget
functions
Finish
functions
WithAnonymous
functions
WithArrayCount
functions
WithData
functions
WithDepthFormat
functions
WithDynamicUsage
functions
WithFormat
functions
WithGPUOnlyUsage
functions
WithMips
functions
WithMultisample
functions
WithMultiSample16X
functions
WithMultiSample2X
functions
WithMultiSample4X
functions
WithMultiSample6X
functions
WithMultiSample8X
functions
WithName
functions
WithScreenFormat
functions
WithScreenMultiSample
functions
WithSemiStaticUsage
functions
WithSize
functions
WithStaticUsage
functions
WithUAVBinding
menu
Api
Classes
TextureCubeBuilder
TextureCubeBuilder
struct
Sandbox
.
sealed
Sandbox.Engine
build
Constructors
1
TextureCubeBuilder
(
)
functions
Methods
23
AsRenderTarget
(
)
TextureCubeBuilder
Finish
(
)
Texture
Build and create the actual texture
WithAnonymous
(
isAnonymous
)
TextureCubeBuilder
Set whether the texture is an anonymous texture or not
WithArrayCount
(
count
)
TextureCubeBuilder
WithData
(
data
)
TextureCubeBuilder
Initialize texture with pre-existing texture data
WithDepthFormat
(
)
TextureCubeBuilder
WithDynamicUsage
(
)
TextureCubeBuilder
WithFormat
(
format
)
TextureCubeBuilder
WithGPUOnlyUsage
(
)
TextureCubeBuilder
WithMips
(
mips
)
TextureCubeBuilder
WithMultisample
(
amount
)
TextureCubeBuilder
Define which how much multisampling the current texture should use
WithMultiSample16X
(
)
TextureCubeBuilder
WithMultiSample2X
(
)
TextureCubeBuilder
WithMultiSample4X
(
)
TextureCubeBuilder
WithMultiSample6X
(
)
TextureCubeBuilder
WithMultiSample8X
(
)
TextureCubeBuilder
WithName
(
name
)
TextureCubeBuilder
Provide a name to identify the texture by
WithScreenFormat
(
)
TextureCubeBuilder
WithScreenMultiSample
(
)
TextureCubeBuilder
WithSemiStaticUsage
(
)
TextureCubeBuilder
WithSize
(
width
,
height
)
TextureCubeBuilder
Create texture with a predefined size
WithStaticUsage
(
)
TextureCubeBuilder
WithUAVBinding
(
)
TextureCubeBuilder
people
Log in to reply
You can't reply if you're not logged in. That would be crazy.