The SetProperty
method is used to set a property on the ScenePanel
by specifying a property name and its corresponding value. This method is virtual, allowing derived classes to override its behavior if necessary.
The SetProperty
method is used to set a property on the ScenePanel
by specifying a property name and its corresponding value. This method is virtual, allowing derived classes to override its behavior if necessary.
To use the SetProperty
method, you need to provide the name of the property you wish to set and the value you want to assign to it. This method is typically used to dynamically change properties of the ScenePanel
at runtime.
// Example of using SetProperty method ScenePanel scenePanel = new ScenePanel(); // Set a property on the ScenePanel scenePanel.SetProperty("BackgroundColor", "#FF0000"); // This would set the background color of the ScenePanel to red.