The UseRelativeTransform
property of the VRTrackedObject
class determines whether the transform of the GameObject is updated relative to the VR anchor or as an absolute world position. When set to true
, the transform will be relative to the VR anchor, which is useful for maintaining consistent positioning in a VR environment. This can be particularly important for applications where the VR setup may change or when the user needs to maintain a consistent orientation relative to the VR space.