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VolumetricFogParameters
.BakedIndirectTexture
Texture
BakedIndirectTexture
{
get
;
set
;
}
Description
Provides indirect lighting from a baked volume texture. This gets compiled with your map and is provided by an env_volumetric_controller.
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Properties
Anisotropy
BakedIndirectTexture
ContinuousMode
DrawDistance
Enabled
FadeInEnd
FadeInStart
ForceNoClipmaps
IndirectStrength
Scattering