Auto-generated compiler metadata file for the Game project. It sets global using directives and assembly attributes such as addon metadata, engine version, target framework, compile time, and assembly version information.
global using static Sandbox.Internal.GlobalGameNamespace;
global using Microsoft.AspNetCore.Components;
global using Microsoft.AspNetCore.Components.Rendering;
[assembly: global::System.Reflection.AssemblyMetadata( "AddonTitle", "NO-CHILLquarium" )]
[assembly: global::System.Reflection.AssemblyMetadata( "AddonIdent", "nochillquarium" )]
[assembly: global::System.Reflection.AssemblyMetadata( "OrgIdent", "dogecoin" )]
[assembly: global::System.Reflection.AssemblyMetadata( "Ident", "dogecoin.nochillquarium" )]
[assembly: global::System.Reflection.AssemblyMetadata( "EngineVersion", "28" )]
[assembly: global::System.Reflection.AssemblyMetadata( "EngineMinorVersion", "1" )]
[assembly: System.Runtime.Versioning.TargetFramework( ".NETCoreApp,Version=v9.0", FrameworkDisplayName = ".NET 9.0" )]
[assembly: global::System.Reflection.AssemblyMetadata( "CompileTime", "2026-07-16T03:54:19.3799571Z" )]
[assembly: global::System.Reflection.AssemblyVersion("0.0.123.0")]
[assembly: global::System.Reflection.AssemblyFileVersion("0.0.123.0")]