GameBootstrap.cs

A small scene root component that runs on start. It logs the game version label to the engine log when the component starts.

namespace NoChillquarium;

/// <summary>Scene root breadcrumb. UI lives on <see cref="MainShell"/>.</summary>
public sealed class GameBootstrap : Component
{
	protected override void OnStart()
	{
		Log.Info( $"[NO-CHILLquarium] {GameInfo.VersionLabel} boot" );
	}
}