It's great accessibility and turns players into creators. A lot of people would want visual scripting because, for many, just coding things is daunting. People will make games with whatever tools you give them, so it's a better idea to give them something comfortable to work with. Anyone probably could make an entire game with Doo or ActionGraph, considering the games people made in Scratch or Unreal. Also, the Facepunch team hasn't been consistent with what they think is best with visual scripting. I keep getting mixed responses of either them making something comfortable to use or them hating it entirely. I don't like the mixed messaging, and I also don't appreciate being compared to a crack addict for wanting what's best for visual scripting down the line. I hate being judged for my coding preferences. I wish I could JUST LEARN TO CODE, but apparently I'm not good enough to meet people's standards. You say you know what's best, but do I at least have the right to question it, considering it's an opinion?