trophy 1805
Apr 2021 226 posts
Update 26.06.17 : news/update-26-06-17
trophy 220
Aug 2021 1 post
Nice I appreciate the insight into the plans.
trophy 2940
Jul 2022 85 posts
nice update
trophy 2067
Aug 2022 12 posts
Cool
i love grafis and rod 
trophy 3606
Sep 2021 18 posts
goat like zygoat
trophy 10370
Dec 2024 37 posts
Yea broskis, you really need to promote you game more because it’s impossible to play multiplayers aimed games without players… 
trophy 2105
Apr 2024 13 posts
Fantastic job!
trophy 125
Jun 2025 6 posts
nice update! cant wait for the future of s&box
trophy 85
Feb 2025 3 posts
Thank you for your work, this update is looking fantastic. I see a bright future for s&box!
trophy 375
May 2021 4 posts
Regarding the "Removed Code Archives", does anyone remember the old system back in 2021, when the asset.party website was pulling your GitHub repo to compile the DLL? 👴
trophy 1175
Jul 2024 9 posts
Bacterian 4 Hours Ago edited 4 Hours Ago
great work!
edited:
great work!
trophy 1196
Jul 2022 41 posts
W
trophy 2388
Sep 2021 259 posts
 I’ll say this without irony, this is the best devblog since release.

I agree with Garry here that the game needs promotion and sales. And the chicken-and-egg problem, where developers need players and players need games from developers, is very hard. s&box is almost perfect for developers, but for players... Many people were waiting for Sandbox Game. It is the flagship, literally the thing that can make people buy s&box. And many were disappointed when, after paying $20, they did not see the content they expected.

And I want to say one very important thing: what sells the idea of s&box? It is exactly the combination of engine + platform. You can test your ideas on the platform, and if everything goes well, you can go to Steam and release and promote your game there with an existing audience, technical base, and demo version. Right now, the problem is that the platform’s online numbers are falling, so this advantage does not work at full power. There are also technical and legal problems, but I am sure that this year we will already be able to prepare standalone games.

About game jams, yes, there was a problem. But when Trundler hosted one, it was much clearer. Mostly because there was a theme. When there is a theme, it is better than complete freedom. He also clarified the rules almost every day when conflicts or misunderstandings appeared, and I approve of that approach. That is a fair competition. I will be happy to take part again and to rate other games too.

So, as always, I will stay with the whole community, keep making games, and actively take part in the life of the platform. I am already making trailers for Eridium’s Summer E3.

trophy 2091
Apr 2026 4 posts
nice work, going in the right direction.
trophy 1800
Feb 2024 64 posts
awesome week
trophy 655
Apr 2026 1 post
Вы пофиксили окно голосования после выхода из игры ? Оно иногда пропадало и нельза было поставить лайк и тд
people
Log in to reply
You can't reply if you're not logged in. That would be crazy.