using Sandbox.UI;
namespace BlockParty;
/// <summary>Displays user-provided text verbatim, including names starting with #.</summary>
public sealed class LiteralLabel : Label
{
public LiteralLabel()
{
// Set this before the first Text assignment. Localization caches #tokens across Text
// updates, so a recycled label can otherwise keep a neighboring player's name.
Tokenize = false;
}
}