FunStuff/JumperNPCYapper.cs
[GameResource( "NPC TEXT", "npct", "Npc_text", Icon = "sentiment_very_satisfied", IconBgColor = "#fcba03", IconFgColor = "#363324" )]
public class NPCTextGameResource : GameResource
{
[Property]
[Title( "Name" )]
[Category( "Name" )]
public String NPCName { get; set; }
[Property]
[Title( "Text" )]
[Category( "Text" )]
public List<String> NPCText { get; set; } = new();
[Property, ResourceType( "sound" )]
[Title( "Voice" )]
[Category( "Voice" )]
public string NPCVoice { get; set; }
}