Static class that declares string constants for damage tag identifiers used in the game (headshot, crush, explosion, shock, fall, gib_always).
public static class DamageTags
{
public const string Headshot = "head";
public const string Crush = "crush";
public const string Explosion = "explosion";
public const string Shock = "shock";
public const string Fall = "fall";
public const string GibAlways = "gib_always";
}