/// <summary>
/// Put this component on something that is pressable, and the player will grab it with a certain style animation.
/// </summary>
public partial class GrabAction : Component
{
public enum GrabStyle
{
None,
SweepDown,
SweepRight,
SweepLeft,
PressButton
}
[Property]
public GrabStyle Style { get; set; } = GrabStyle.SweepDown;
}