UI/GameStatePlayer.razor
@using System;
@using Sandbox;
@using Sandbox.UI;
@inherits Panel
<div class="bar-container @(IsLocalPlayer ? "me" : "")">
@if ( IsLocalPlayer )
{
<div class="me-icon" />
}
<div class="score-bar @(Score > 0 ? "not-zero" : "")" style="width: @(Score/Max*100f)%">
<div class="score">@Score</div>
</div>
</div>
@code
{
[Parameter] public PlayerData Player { get; set; }
[Parameter] public bool IsLocalPlayer { get; set; }
[Parameter] public float Score { get; set; } = 0;
[Parameter] public float Max { get; set; } = 10;
protected override int BuildHash()
{
return HashCode.Combine(IsLocalPlayer, Score, Max);
}
}