Code/Dependencies/Pixie/Pixie.Terminal/Render/AlignBoxRenderer.cs
using WasmBox.Pixie.Markup;
using WasmBox.Pixie.Terminal.Devices;
namespace WasmBox.Pixie.Terminal.Render {
/// <summary>
/// A renderer for align-box nodes.
/// </summary>
public sealed class AlignBoxRenderer : NodeRenderer {
private AlignBoxRenderer() { }
/// <summary>
/// An instance of an align-box node renderer.
/// </summary>
public static readonly AlignBoxRenderer Instance = new AlignBoxRenderer();
/// <inheritdoc/>
public override bool CanRender(MarkupNode node) {
return node is AlignBox;
}
/// <inheritdoc/>
public override void Render(MarkupNode node, RenderState state) {
var boxNode = (AlignBox)node;
var newState = state;
var newTerm = LayoutTerminal.Align(
state.Terminal, boxNode.Alignment);
newState = newTerm.StartLayoutBox(state);
newState.Render(boxNode.Contents);
newTerm.EndLayoutBox();
}
}
}