Code/Dependencies/Pixie/Pixie.Terminal/Render/TextRenderer.cs
using WasmBox.Pixie.Markup;

namespace WasmBox.Pixie.Terminal.Render {
    /// <summary>
    /// A markup node renderer for text nodes.
    /// </summary>
    public sealed class TextRenderer : NodeRenderer {
        private TextRenderer() { }

        /// <summary>
        /// An instance of a text node renderer.
        /// </summary>
        public static readonly TextRenderer Instance = new TextRenderer();

        /// <inheritdoc/>
        public override bool CanRender(MarkupNode node) {
            return node is Text;
        }

        /// <inheritdoc/>
        public override void Render(MarkupNode node, RenderState state) {
            state.Terminal.Write(((Text)node).Contents);
        }
    }
}