Wasm/Instructions/MemoryInstruction.cs
using System.IO;
using WasmBox.Wasm.Binary;
namespace WasmBox.Wasm.Instructions {
/// <summary>
/// Describes a WebAssembly stack machine instruction that takes a memory-immediate.
/// </summary>
public sealed class MemoryInstruction : Instruction {
/// <summary>
/// Creates a memory instruction from the given operator, alignment
/// and offset.
/// </summary>
/// <param name="op">The operator for this memory instruction.</param>
/// <param name="log2Alignment">The log2 of the memory alignment for this instruction.</param>
/// <param name="offset">
/// The offset of the memory location relative to the pointer that is accessed.
/// </param>
public MemoryInstruction(MemoryOperator op, uint log2Alignment, uint offset) {
this.opValue = op;
this.Log2Alignment = log2Alignment;
this.Offset = offset;
}
private MemoryOperator opValue;
/// <summary>
/// Gets the operator for this instruction.
/// </summary>
/// <returns>The instruction's operator.</returns>
public override Operator Op { get { return opValue; } }
/// <summary>
/// Gets log2(alignment), where the alignment is the memory location's
/// alignment. As implied by the log2(alignment) encoding, the alignment
/// must be a power of 2. As an additional validation criteria, the
/// alignment must be less or equal to natural alignment.
/// </summary>
/// <returns>log2(alignment)</returns>
public uint Log2Alignment { get; private set; }
/// <summary>
/// Gets the memory location's alignment.
/// </summary>
/// <returns>The memory location's alignment.</returns>
public uint Alignment {
get {
return 1u << (int)Log2Alignment;
}
}
/// <summary>
/// Gets the offset of the memory location relative to the pointer
/// that is accessed.
/// </summary>
/// <returns>The offset of the memory location relative to the pointer
/// that is accessed.</returns>
public uint Offset { get; private set; }
/// <summary>
/// Writes this instruction's immediates (but not its opcode)
/// to the given WebAssembly file writer.
/// </summary>
/// <param name="writer">The writer to write this instruction's immediates to.</param>
public override void WriteImmediatesTo(BinaryWasmWriter writer) {
writer.WriteVarUInt32(Log2Alignment);
writer.WriteVarUInt32(Offset);
}
/// <summary>
/// Writes a string representation of this instruction to the given text writer.
/// </summary>
/// <param name="writer">
/// The writer to which a representation of this instruction is written.
/// </param>
public override void Dump(TextWriter writer) {
Op.Dump(writer);
writer.Write(" offset=");
writer.Write(Offset);
writer.Write(" align=");
writer.Write(Alignment);
}
}
}