Code/HumanoidMocap/Core/ResolvedSource.cs
#nullable enable annotations
using System;
using System.Collections.Generic;
using System.Linq;
using HumanoidMocapX.Core.Mapping;
using HumanoidMocapX.Core.Maths;
using HumanoidMocapX.Core.Target;
using HumanoidMocapX.Core.Skeleton;
namespace HumanoidMocapX.Core;
/// <summary>Imported source after the public mapping and bind-rest preparation cascade.</summary>
public sealed record ResolvedSource( SourceScene Scene, MappingResult Mapping, MappingReportInfo Report );