🎮 Game

A mixed gameplay and UI toolkit for s&box with a sample game layer. Players get a start menu, HUD with crosshairs, player controller with multiple movement modes, object grabbing, sprays, and small demos like a heart beat HUD and cookie clicker. Under the hood it ships a custom Goo UI virtual DOM, many HUD crosshair components with an animator, player/NPC components, and utility systems, plus optional HTTP icon fetch and workshop clothing loader.

🐞 Possible Bugs

UI/Basical/ProgressBarGoo.cs
Value, Minimum, and Maximum are never used, the red bar height is hardcoded and the text is fixed to '50%', so the progress never reflects the actual value.