.obj/__compiler_extra.cs

Auto-generated compiler file that sets global usings and assembly metadata for the Game project, including addon identifiers, engine version, target framework, and compile time. It does not contain runtime logic.

global using static Sandbox.Internal.GlobalGameNamespace;
global using Microsoft.AspNetCore.Components;
global using Microsoft.AspNetCore.Components.Rendering;
[assembly: global::System.Reflection.AssemblyMetadata( "AddonTitle", "Testpen" )]
[assembly: global::System.Reflection.AssemblyMetadata( "AddonIdent", "testpen" )]
[assembly: global::System.Reflection.AssemblyMetadata( "OrgIdent", "perkedel" )]
[assembly: global::System.Reflection.AssemblyMetadata( "Ident", "perkedel.testpen" )]
[assembly: global::System.Reflection.AssemblyMetadata( "EngineVersion", "28" )]
[assembly: global::System.Reflection.AssemblyMetadata( "EngineMinorVersion", "1" )]

[assembly: System.Runtime.Versioning.TargetFramework( ".NETCoreApp,Version=v9.0", FrameworkDisplayName = ".NET 9.0" )]
[assembly: global::System.Reflection.AssemblyMetadata( "CompileTime", "2026-08-11T07:43:16.2910966Z" )]
[assembly: global::System.Reflection.AssemblyVersion("0.0.702.0")]
[assembly: global::System.Reflection.AssemblyFileVersion("0.0.702.0")]