Auto-generated compiler support file that adds global using directives and assembly metadata attributes for the Game project, including addon title, identifiers, engine version, target framework and compile time.
global using static Sandbox.Internal.GlobalGameNamespace;
global using Microsoft.AspNetCore.Components;
global using Microsoft.AspNetCore.Components.Rendering;
[assembly: global::System.Reflection.AssemblyMetadata( "AddonTitle", "Claude Bridge" )]
[assembly: global::System.Reflection.AssemblyMetadata( "AddonIdent", "claudebridge" )]
[assembly: global::System.Reflection.AssemblyMetadata( "OrgIdent", "sboxskinsgg" )]
[assembly: global::System.Reflection.AssemblyMetadata( "Ident", "sboxskinsgg.claudebridge" )]
[assembly: global::System.Reflection.AssemblyMetadata( "EngineVersion", "28" )]
[assembly: global::System.Reflection.AssemblyMetadata( "EngineMinorVersion", "1" )]
[assembly: System.Runtime.Versioning.TargetFramework( ".NETCoreApp,Version=v9.0", FrameworkDisplayName = ".NET 9.0" )]
[assembly: global::System.Reflection.AssemblyMetadata( "CompileTime", "2026-07-24T14:00:53.6189770Z" )]
[assembly: global::System.Reflection.AssemblyVersion("0.0.116.0")]
[assembly: global::System.Reflection.AssemblyFileVersion("0.0.116.0")]