// Copyright (c) 2026 SubZero Studios LLC. All rights reserved.
namespace Editor.SubTerrain;
/// <summary>
/// Sculpt modes for the SubTerrain compute shader.
/// Values 0-4 match the engine shader; 5-8 are SubTerrain extensions.
/// </summary>
public enum SubTerrainSculptMode
{
RaiseLower = 0,
Flatten = 1,
Smooth = 2,
Hole = 3,
Noise = 4,
Slope = 5,
Path = 6,
Plainer = 7,
Bridge = 8
}