Enum declaration for SubTerrain sculpt modes used by a compute shader. It lists modes RaiseLower, Flatten, Smooth, Hole, Noise, Slope, and Path, with values matching the engine shader for 0-4 and extensions at 5-6.
namespace Editor.SubTerrain;
/// <summary>
/// Sculpt modes for the SubTerrain compute shader.
/// Values 0-4 match the engine shader; 5-6 are SubTerrain extensions.
/// </summary>
public enum SubTerrainSculptMode
{
RaiseLower = 0,
Flatten = 1,
Smooth = 2,
Hole = 3,
Noise = 4,
Slope = 5,
Path = 6
}