Interesting concept, very very VERY early, way too early to publish imo. I don't see a reason anyone would play this as it is right now. Keep working on it and it could be great, but it feels like the project was only started yesterday.
I think it's a really good idle game as it is, you essentially gain as much money as you can with a tileset, buy all of the upgrades and them move onto the next one while your bots keep working away on the previous one gaining you more money to help you with the next set. It's pretty addictive but basically just one big Money/XP grind. I think this could really benefit from a puzzle mode with levels where you have only have a certain number of moves and must gain a certain amount of money to pass. As it is now though I'd reccommend it, good fun game to chill on for a little while
Cool concept, I like the vibes., but it needs A LOT of work. The stumps sit you facing away from the projector, the projector is just a black floating box you can walk through, the performance isn't great, water isn't water, the first radio station doesn't work, just has an unfinished look about it. Crayons are cool. Keep working on it and this could be a really good social hub eventually!
Seems ok, I think the car phsics are a little insane right now, if I hit a ramp straight on the car starts spinning out of control and it's almost impossible to land sometimes, the controls are also a little weird I'd prefer WASD to control the car in-air, or CTRL and SHIFT with A and D. It's also a little wonky when the car is facing the camera because it doesn't detect that and can make it super confusing to control the car. Has pretty good potential though!
To be honest it's not really my type of thing, but it's well made and polished and does exactly as advertised. I could see this being a really good foundation for a "Tiny Glade" type of game, but as of right now it's more of a tool. Could use a cute soundtrack, more enviroments, more building options with walls and maybe daily themes. Also I'd highly recommend allowing RMB to rotate the camera instead of Q and E.
Not the worst game I've seen on here, it has some genuinely cool aspects like voice acted NPCs, a mobile-looking but polished UI, but at the end of the day it's just another lazy progression game. You are literally just fenced into an area with a few trees and you chop them down by spamming LMB until you have enough money to move to the second area, which is again just another small fenced area, no open world, no intersting mini-games, just a straight line that you need to progress through.
Really interesting concept, but I think the game would be better as a full dungeon crawler instead of having the Minecraft caves spread throughout, it became very unfun once I got lost and had to just keep digging through caves, more dungeon please. Also could benefit from more enemy types and enviroment design.
Very neat idea, needs a lot of work though, you can literally look through walls at any time and it just feels very low quality to play. I'd even say it's pretty much unplayable as is.
Pretty neat and well made game, definitely see the appeal for a certain type of audience. For me it was just a bit too easy, the anomalies were very easy to identify, like stupidly easy. Not bad with friends though!
I couldn't even play enough to unlock the first "level". I'm not trying to hate, I just genuinely don't know why anyone would want to play this. It's a pretty low effort collectathon that I just can't see anyone actually playing. These are the kind of games that make S&box look bad to be honest, this platform has so much potential but these kind of games just keep popping up.
It's a neat prototype for what could be an interesting game, but right now it's just that, a very very very basic prototype. There's no sound, the graphics are incredibly basic, and it just feels like a teenagers first Csharp project. Not trying to hate on the creator, there's just not much of a game here right now.
Interesting and kinda surprisingly fun game, but sometime you instantly spawn into an object which loses you a life, it also just seems straight up unfair sometimes, and I've never played a game where I wanted to avoid powerups (energy drinks) as much as this one. I think this game would work a lot better if it was a 3 lane "temple run" style game, instead of using your mouse. Has potential to be actually pretty fun but right now it's too unpolished and clunky for me to really recommend.
Really cool and surprisingly deep game, this is a really good example of what S&box could be and I hope to see more games like it! I really like that you have a life outside of the job and can make descions to impact that. My only real issues were errors, I had one when opening the notepad and couldn't close it without restarting.
Pretty neat little game, just a bit buggy with the camera sometimes (like the end of the western mission, it tilts to the side and the zombies just teleport up to you), but overall fun.
Pretty decent game but I feel like the controls could be better. I get it's not supposed to be easy but sometimes when a song starts 2 seconds after pressing start it's impossible to place my hands on the keys in time, it's also just very confusing.
It's literally just planting crops, there's nothing to do when you're waiting for your crops to grow. Needs way more content right now it's just plain boring.