Fun game but the current iteration of movement does not feel good. Turning is delayed, causing imprecision and can be frustrating on such narrow levels. Tightening up the driving feeling would have a huge impact on playability.
This game has always been a blast to play with alot of really fun moments. The game has simple mechanics that leave most of the game play either up to player creativity or player mistakes. Simple concept that has been done before brought to s&box in a thoughtful respect.
I reconize the game still needs some work in some areas and could use additional content, but the game in its current state it still one of the best games on s&box right now and im sure if you show this game some love the dev will be encouraged to update it further.
Really Good Game, fun in a small lobby and very responsive! Love the Maps that they have and the Controls feel really good and FUN! My only complaint is that the Heavy Cars are really Strong and hard to push out so they get the time out really easily without having to run much
Artstyle is unique for a Source 2 game, gameplay premise is fun and creative. The cars have controls that feel good. Probably the best S&box game I've played so far.
I like the premise of the game, but the lackluster sound design, weird car physics and overly long round times ruin the experience. Still, I applaud the originality of the game's idea, and I liked the graphics too! I can't wait for the next update! :)
What the hell is this game?! I can't stop playing. Every time I say "one last try," I end up doing five more. Super fun, surprisingly addictive, and way more enjoyable than I expected. Highly recommended!
Great concept, can't wait to see what future updates hold for this. I see they're planning for a shop to be introduced. I hope they go down the route of having a starter car and winning pays you. Then you buy upgrades for your current car or buy new ones to continue upgrading. Definetly recommend but remember it is in very early stages
it REALLY needs a boost or something, the amount of times i hit someone and they dont move makes it kinda not fun to play. if it had something you could do like a boost, or click at the right time when you make contact or SOMETHING that makes it a bit more fun it would be perfect! right now its literally just based off of who has the most speed, so if you spawn with the mac truck your just straight up out of luck. the mac truck is way slower but feels like its the EXACT same weight as the cars which makes it not feel right. after a few tweaks this game could be a blast though keep at it!!
I think it's already very fun even at an early stage and the art style is very appealing. Would love to see e-brake drifting included and I think the game could better acceleration for the cars, since sometimes it feels a bit sluggish.
Looking forward to more updates :)
the driving is awesome, but knocking out players does nothing and the maps honestly could use more polish instead of being floating models with colliders
Recommended: Yes.
For a foundational start - It's a great start.
The physics-based gameplay is simple, fun and has a nice variety of vehicles.
It's definitely the type of Indie Game you'd likely see on Steam Next Fest or other indie fests. Can also see the project being enjoyable on both PC and Mobile. The optimisation is great.
Feedback:
1) Post-Match. Let players vote on which Map they want to do next.
2) Add AI Vehicles. This is because S&Box has a small community. And players are unlikely to stick around(unfortunately). AI Vehicles would enhance the experience. As soon as a Player enters, the AI Vehicle is replaced with that Human Player.
3) I would decrease the Match Time by 50%. Again due to the small S&Box playerbase, as well as Player Concentration Levels within the Gmod community. Players tend to jump around alot. They very rarely stick around for long periods. If you decrease the Match time, you'd have to decrease the car timer to match.
In terms of timing/gamemode. In the future you could have a Blitz mode, which is alot quicker and more focussed on plenty of carnage. Rather than Survival Gameplay.
4) Art style/physics/sounds are all great. I'm sure you'll look at implementing weather and maybe other complex systems in the future. For now? It's a great start.
5) If you don't find much success on S&Box, I wish you well in the future.
Very simple concept but very well made. This game very clearly has potential and is already really fun. I can already tell the replayability is there for when I get my friends on or if I get lucky and join a decent sized lobby again, though I personally like party games a lot so that could be a bias thing. The graphics and physics are also good, the game being visually pleasing and the force that cars give feeling fair. I was at first weirded out by the controls but it's not at all hard to get use to. For the start of a new game it's a pretty good start.