Assembly-level auto-generated file that sets global usings and assembly metadata for the Game project. It declares global using directives and multiple AssemblyMetadata and version attributes including target framework and compile time.
global using static Sandbox.Internal.GlobalGameNamespace;
global using Microsoft.AspNetCore.Components;
global using Microsoft.AspNetCore.Components.Rendering;
[assembly: global::System.Reflection.AssemblyMetadata( "AddonTitle", "APLib" )]
[assembly: global::System.Reflection.AssemblyMetadata( "AddonIdent", "aplib" )]
[assembly: global::System.Reflection.AssemblyMetadata( "OrgIdent", "wizards" )]
[assembly: global::System.Reflection.AssemblyMetadata( "Ident", "wizards.aplib" )]
[assembly: global::System.Reflection.AssemblyMetadata( "EngineVersion", "27" )]
[assembly: global::System.Reflection.AssemblyMetadata( "EngineMinorVersion", "1" )]
[assembly: System.Runtime.Versioning.TargetFramework( ".NETCoreApp,Version=v9.0", FrameworkDisplayName = ".NET 9.0" )]
[assembly: global::System.Reflection.AssemblyMetadata( "CompileTime", "2026-07-06T14:01:08.0011758Z" )]
[assembly: global::System.Reflection.AssemblyVersion("0.0.177.0")]
[assembly: global::System.Reflection.AssemblyFileVersion("0.0.177.0")]