Code/Protocol/NetworkItem.cs

A simple data transfer object for JSON serialization that represents an item on the network. It has four properties: Item (long), Location (long), Player (int), and Flags (int), each annotated with JsonPropertyName for specific JSON keys.

using System.Text.Json.Serialization;

namespace APLib.Protocol;

public sealed class NetworkItem
{
	[JsonPropertyName( "item" )]
	public long Item { get; set; }
	
	[JsonPropertyName( "location" )]
	public long Location { get; set; }
	
	[JsonPropertyName( "player" )]
	public int Player { get; set; }
	
	[JsonPropertyName( "flags" )]
	public int Flags { get; set; }
}