Code/Protocol/Packets/InvalidPacket.cs

Defines an APPacket subtype InvalidPacket that represents a parsed invalid protocol packet. It sets Command to "Invalid" and exposes Type, OriginalCommand, and Text properties with JSON property name attributes for serialization.

Networking
using System.Text.Json.Serialization;

namespace APLib.Protocol.Packets;

public class InvalidPacket : APPacket
{
	public override string Command => "Invalid";
	
	[JsonPropertyName( "type" )]
	public string Type { get; set; }
	
	[JsonPropertyName( "original_cmd" )]
	public string OriginalCommand { get; set; }
	
	[JsonPropertyName( "text" )]
	public string Text { get; set; }
}