Inheritence

Summary

MapMesh is the Hammer map node which represents editable mesh geometry in a Hammer map. This is the map node that is created when using the hammer geometry editing tools.

Constructors

MapMesh

Methods

ConstructFromPolygons Constructs the mesh from the given Editor.MeshEditor.PrimitiveBuilder.PolygonMesh builder.
GetFaceMaterialAssets Get all material assets used on this mesh
SetMaterial Assigns the specified material to the entire mesh
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