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Api
Components
BeamEffect
SetTarget
chevron_left Components
class
BeamEffect

Constructors

functionsBeamEffect

Properties

data_objectAdditivedata_objectAlphadata_objectBeamColordata_objectBeamLifetimedata_objectBeamsPerSeconddata_objectBrightnessdata_objectDepthFeatherdata_objectFilterModedata_objectFollowPointsdata_objectInitialBurstdata_objectLightingdata_objectLoopeddata_objectMaterialdata_objectMaxBeamsdata_objectOpaquedata_objectScaledata_objectShadowsdata_objectTargetGameObjectdata_objectTargetPositiondata_objectTargetRandomremove_circleTexturedata_objectTextureOffsetdata_objectTextureScaledata_objectTextureScrolldata_objectTextureScrollSpeeddata_objectTravelBetweenPointsdata_objectTravelLerp

Methods

functionsSetStartPointfunctionsSetTargetfunctionsSpawnBeam
SetTarget
Sandbox.ITargetedEffect: aim the beam - at the anchor's object when it has one, so the beam follows it, otherwise at the fixed position.
method
void SetTarget (SceneAnchor target)

Parameters

NameTypeDescription
target SceneAnchor
Declared in Sandbox.BeamEffect ยท Assembly Sandbox.Engine
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